Playable
Chronicles of Terros

A browser-based solo fantasy RPG combining D&D 5e rules with AI-driven storytelling. Explore the Veridian Reach, recruit companions, and make choices with lasting consequences. Code handles the dice and rules; AI brings your adventure to life.
Platforms
- Web
About the game
Chronicles of Terros is a single-player, browser-based fantasy RPG that combines AI-driven storytelling with the structure of D&D 5e. Set in the Veridian Reach, it brings a solo tabletop-style campaign to your screen, with an unfolding narrative shaped by your actions, conversations, and relationships.
Explore a fantasy setting of crystal-powered ships, competing loyalties, and unfinished business. A favour, a betrayal, or someone you choose to spare can influence how people respond to you later. Your decisions become part of your campaign's history, rather than disappearing when the next scene begins.
The AI tells the story, but it does not make up the rules. Coded systems handle dice rolls, combat, spells, and character progression. The narrative responds to those results, describing what happens rather than deciding whether your attack lands or how much damage you take. You get responsive storytelling grounded in consistent game mechanics.
Meet fourteen companions and travel with up to three in your party. Each has their own background, motivations, secrets, and reasons for joining you. Build relationships over time, uncover their stories, and navigate the moments when their priorities clash with yours. Earning someone's company does not mean earning their obedience.
When your campaign ends, your journey can become a personalised Chronicle Book: an account drawn from your playthrough, preserving the adventures, relationships, and decisions that made it yours.
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Current feedback
View ShowcaseCurrent playtest request
## Act I of Chronicles of Terros is free to play. Five episodes. Roughly five hours. No card required. ### Chronicles of Terros is an authored fantasy RPG where you can say what your character actually wants to do, rather than picking from a dialogue tree. The world, campaign, an
Behind the game
Selected by the creator. These links are not endorsements or licence checks.
Game details
Genres: Adventure, Role-playing, Interactive fiction
Creator-reported AI use: Code, 2D art, Music / audio, Design, Testing

